The alliances are starting to get really tricky at this point! Greg has an army in Pat’s territory, but I forget they were allied so I counted it as Greg’s territory. I corrected the Turn 6 maps and what not. I might start listing all the alliances every turn so I can keep track of them, haha.
Many territories became fortified this turn. Let me step you through what happened. The High Elves and Daemons have forged some kind of unholy alliance. The Daemons generally moved away from the shared border while the High Elves shored up their border with the Dogs of War for the coming battles.
The Dogs of War and the Halfling High Elves declared an alliance of their own after their little spat last turn. The Dogs of War moved back to the road, and claimed another territory. The Halfling High elves went on the offensive, while trying to capture some more territory. The Orcs and Goblins had begun to fortify the road but where interrupted when the Halflings attacked!
In the south the Lizardmen hunkered down with fortify orders. Must be too cold for them or something this week. The Wood Elves continued their expansion. One of their orders got lost in translation, so the general commanding the army on tile 92 decided to play it safe and fortify for now, unless the king of the wood elves gets out an immediate emergency translation (hint hint)!! (update – the clarification order came through, the Wood Elves are also moving into the Blood River Bogs).
However, the Dark Elves had different plans for the realm of the Wood Elves. Both players attempted to move onto the Western side of the river, which will result in a battle. The Dark Elves also attempted to move into the bogs. We’ll see what a dangerous terrain test has to say about that.
Battles to fight:
- Greg vs Peyton
- Scott C. vs Pat (possible twice if they both pass dangerous terrain tests)
- Scott W. & Brian
- Scott C. & Brian
- Peyton & Jeff
- Scott W. & Jon
- Pat & Greg
- Scott W. & Peyton