Border Princes Campaign – Turn 9 Results

First the easy stuff.  Scott W. and Peyton both passed all of their dangerous terrain tests.

However, Pat failed his test to get into the Blood River Bogs.  He still had a fight with Scott C. though.  Scott won the “Don’t Pass in The Night” roll so the fight occurred in Pat’s territory.  At the bottom of turn 1 Scott cast an irressistable Soul Stealer.  He killed 6 Corsairs with it and brought his mage up to 9 wounds!! Unfortunately he then failed his panic check from the resulting Dimensional Cascade and most of his army ran off of the table.  Oh well, that was pretty much the game at 1000 points!

In the South it appears that Papa Nurgle has infested the jungle dwelling Lizardmen with a particularly virulent pox.  It quickly swept through the ranks of the Lizardmen and wiped out most of their warriors, forcing them to withdraw their expedition from the Border Princes.

New armies where acquired by both Jon and Peyton, although Peyton got 2 and will only be able to place 1 of them in the coming turn.

Campaign-Map_Turn9_Results

Battles fought:

  • Scott C. gets massacred and Scattered by Pat

Since the Lizardmen are no more, we can effectively call their alliances to a close.

Current alliances:

  • Peyton & Jeff
  • Scott W. & Jon
  • Pat & Greg
  • Scott W. & Peyton

 

Border Princes Campaign – Turn 9 Orders

Clockwise from the top.  The High Elves fortified a few territories and moved the new army South into the mountains.  After moving armies to capture the road, the advance on the Dogs of War seems to have been put on hold?  Curious.

The Dogs of War continued to make a land grab and left the capital protected.

The Halfling High Elves show their true nature and break their fresh alliance with the Orcs and Goblins.  Treachery! (It must be a High Elf thing…..)   Although they avoid any battles with the Orcs and Goblins, they made an aggressive land grab of “friendly” territory.

The Dark Elves continued the push on the Wood Elves, attacking in multiple places.  The Blood River Bogs is dug in (fortified) and now under attack (assuming Pat can pass his Dangerous Terrain test this time).

The Wood Elves grabbed the last easy territory for them while bringing armies in to support the fight against the Dark Elves.

The Lizardmen continue to advance and grab territory.  But something stirs in the realm of the Lizardmen.  A portent of doom.  An extinction may be at hand…..

The Daemons shuffle around and capture a few new territories, including an important crossroads.

Campaign-Map_Turn9_Orders

 

Battles to fight:

  • Scott C. vs Pat at the Blood River Bogs
  • Scott C. vs Pat at tile 94/95.

Current alliances:

  • Scott W. & Brian
  • Scott C. & Brian
  • Peyton & Jeff
  • Scott W. & Jon
  • Pat & Greg
  • Scott W. & Peyton

 

Border Princes Campaign – Turn 8 Results

Turn 8 marks the last of the 500 point game phase.  After this we escalate up to 1000 points.

Everyone passed dangerous terrain tests for all moves.

In the battles the Dark Elves showed their true strength.  In the SouthEastern corned the Wood Elves were routed and forced to retreat.  However, on the border of the Thunder River the Wood Elves were completely massacred, resulting in that banner being forced to scatter back to the capital.  For his troubles Pat has gained another army banner to place at his capital for the following turn.

 

Campaign-Map_Turn8_Results

Battles fought:

  • Scott C. massacred at the Thunder River
  • Pat victorious in the SouthEast corner

Current alliances:

  • Scott W. & Brian
  • Scott C. & Brian
  • Peyton & Jeff
  • Scott W. & Jon
  • Pat & Greg
  • Scott W. & Peyton
  • Peyton & Greg

Border Princes Campaign – Turn 8 Orders

So far every time we’ve gotten together and used an actual map, the orders have gotten screwed up.  Turns out the computer method is much more reliable since it all gets double checked!  haha.

Anyway, this turn the alliance of Daemons and High Elves pushed towards the Dogs of War defending the Eastern road.  Unfortunately the cowardly Dogs of War retreated, leaving the High Elves with no one to fight.  In the South the Daemons continued their advance South of the Old Silk Road.

The Halfling High Elves formed an alliance with the Orcs and Goblins,
putting a halt to their violence in the East.  Both forces continued to move around and jockey for position.

In the South the Wood Elves and Dark Elves went at it again.  Once again fighting over the Western edge of the Lower Thunder River.  This time the Dark Elves came out Victorious, winning by a large margin and scattering the Wood Elves.  In the far SouthEast corner of the map, the Dark Elves also beat the Wood Elves and forced them to retreat.

Campaign-Map_Turn8_Orders

 

Battles to fight:

  • Scott C. vs Pat (twice)

Current alliances:

  • Scott W. & Brian
  • Scott C. & Brian
  • Peyton & Jeff
  • Scott W. & Jon
  • Pat & Greg
  • Scott W. & Peyton
  • Peyton & Greg

Border Princes Campaign – Turn 7 Results

The Blood River Bogs are turning out to be quite the hot spot of activity.  Unfortunately for the Dark Elves, they failed their dangerous terrain test and where unable to move into the bogs to contest the Wood Elves.  On the Northern side of the river, the Wood Elves and Dark Elves clashed and fought to a hard fought draw.  The Dark Elves retreated North while the Wood Elves retreated West.  This was shaping up to be the largest battle line on the map.

In the North the Orcs and Goblins used prestigious amounts of Curse of Da Bad Moon to repel the Halfling High Elves and their Skycutter Chariots.  However, the sneaky High Elves managed to captured an unguarded section of road from the Orcs and Goblins.  This brought the Orcs and Goblins territory count down to 8, forcing them to disband one of their banners (not marked on the map yet).

Across the rest of the map armies moved, fortified, grabbed territory, and leveraged for advantage.

Campaign-Map_Turn7_Results

 

Battles fought:

  • Greg repels Peyton
  • Pat fails dangerous test to enter the Blood River Bogs
  • Scott C. and Pat draw on the river section above the bogs

Current alliances:

  • Scott W. & Brian
  • Scott C. & Brian
  • Peyton & Jeff
  • Scott W. & Jon
  • Pat & Greg
  • Scott W. & Peyton

WIP Wednesday – Touching up some old Skaven

I’ve been pretty out of “hobbying” lately.  Just tied up with stuff at home and haven’t been able to sit down and paint.  When I have managed to sneak in a few minutes I’ve been touching up some of these old Skaven models.

This is a unit filler that goes with my Warlord on Bone Breaker.  He is dragging it behind him.  My old painted “brass” was very dull and I love the look of this Liquid Copper paint so I thought it would be quick to do that, add some shading, highlight the metals a bit and just give it a 10 minute update.

2014-10-21 21.47.25

I am doing pretty much the same thing with this Warp Lightning Cannon.  I am pretty sure at this point it is the oldest model in the army.  I think even all of the Gutter Runners have been repainted.  Well, I didn’t want to give it a whole new paintjob, since I would rather just get another of the new version of this model.  But for a few minutes I touched up the metals, add some real quick highlights all around and touched up some chipped spots.  I figure it was going to be ugly anyway, so I wasn’t too worried about being clean with the highlights.  It surely wasn’t going to make it any worse!

2014-10-21 21.47.39 2014-10-21 21.47.47 2014-10-21 21.47.57

 

Pretty sure there were no highlights on that model.  It must have been before I knew how to wash and/or highlight?  I mean… it was old.

Chapel work – Those damn windows…

IMG_3384Well, it’s been a while for an update. Just struggling to manage videos for YouTube, actual work and non-work life. But, I’m back and thought I would give a peek at some of the newest changes.

I was talking to someone (I can’t remember) about the windows and they suggested that I could board a couple of them up to help hide their disfigurement. Then suddenly it occurred to me that I could use the SB die cutter to create some lattice for them. About time I start putting that very expensive paper weight to use. So I cut some and decided that while I am at it, I should add some to the original building to help match them up. The windows were small on the chapel so I had to cut down the lattice quite a bit, but I still think it looks very effective.

IMG_3383

You may also notice that I shaved down the support columns in the back. I think they look much more proportional now.

 

IMG_3382

Lately I’ve been working to clean up seams and especially mold lines. Lord help me if I miss one. I’m sure Peyton will see it. ;) It’s been a lot of milliput work, and there is still quite a bit to do, but it’s coming along.

After that, it’s rivets, rivets, rivets, and then nails in the wood. Then I can sit back and enjoy working on the chimney. I don’t know why I am looking forward to it, and it won’t be that fancy but I think it feels like a cap stone on the building. :)

Border Princes Campaign – Turn 7 Orders

The alliances are starting to get really tricky at this point!  Greg has an army in Pat’s territory, but I forget they were allied so I counted it as Greg’s territory.  I corrected the Turn 6 maps and what not.  I might start listing all the alliances every turn so I can keep track of them, haha.

Many territories became fortified this turn.  Let me step you through what happened.  The High Elves and Daemons have forged some kind of unholy alliance.  The Daemons generally moved away from the shared border while the High Elves shored up their border with the Dogs of War for the coming battles.

The Dogs of War and the Halfling High Elves declared an alliance of their own after their little spat last turn.  The Dogs of War moved back to the road, and claimed another territory.  The Halfling High elves went on the offensive, while trying to capture some more territory.  The Orcs and Goblins had begun to fortify the road but where interrupted when the Halflings attacked!

In the south the Lizardmen hunkered down with fortify orders.  Must be too cold for them or something this week.  The Wood Elves continued their expansion.  One of their orders got lost in translation, so the general commanding the army on tile 92 decided to play it safe and fortify for now, unless the king of the wood elves gets out an immediate emergency translation (hint hint)!! (update – the clarification order came through, the Wood Elves are also moving into the Blood River Bogs).

However, the Dark Elves had different plans for the realm of the Wood Elves.  Both players attempted to move onto the Western side of the river, which will result in a battle.  The Dark Elves also attempted to move into the bogs.  We’ll see what a dangerous terrain test has to say about that.

 

Campaign-Map_Turn7_Orders

Battles to fight:

  • Greg vs Peyton
  • Scott C. vs Pat (possible twice if they both pass dangerous terrain tests)

Current alliances:

  • Scott W. & Brian
  • Scott C. & Brian
  • Peyton & Jeff
  • Scott W. & Jon
  • Pat & Greg
  • Scott W. & Peyton

Warhammer in New England